Hey, I'm Dylan — a seasoned Tech Artist boasting 7 years of experience. My passions are in gameplay systems, optimization, and problem solving. My focus is Unreal Engine.
I am a seasoned Technical Director at Theia Interactive, where I lead the development of immersive and high-performance experiences tailored to meet the needs of a varied clientele. My approach to problem-solving is rooted in a unique blend of artistic vision and technical prowess, with a track record of pioneering innovative solutions.
As the founder of Unreal Directive, I've established a dynamic platform to share cutting-edge research and knowledge in Unreal Engine, reflecting my commitment to excellence and education in the field.
In my downtime, I indulge in gaming, reading, sketching, and research, each of which fuels my passion for continuous learning and creativity.
A custom-built website built using NextJS, TailwindCSS, and React to teach and share my extensive Unreal Engine knowledge.
Theia MetaHuman Plugin
An Unreal Engine C++ plugin that allows developers to drag-and-drop highly customizable and game-ready MetaHumans into any project.
Epic Games Detroit Lab
An Unreal Engine multi-user experience built by Theia in collaboration with Epic Games.
An Unreal Engine plugin built with C++ that provides sleek, modern, and intritive widgets to quickly and easily create user interfaces.
An Unreal Engine plugin built with C++, Python, Qt, and QML that streamlined the importation, optimization, and organization of CAD and Datasmith files.
- Unreal Engine
- Jetbrains Rider
Please contact me directly at [email protected] or through this form.